Inglés, pregunta formulada por carlalife, hace 8 meses

Necesito saber las reglas del agedrez traducidas en inglés y español

Respuestas a la pregunta

Contestado por josusaxd
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Initial placement of the pieces. The board must be placed with the square to your dark left corner, the eight Pawns occupy the second row, the Queen and the King occupy the two central squares of the first row where the Queen is positioned above the square of the same color and the King of its opposite, follow on both sides the Bishops, the Knights and the Towers. The position of the pieces of the two sides are to mirror each other.

The King can move one square all around him.

The Rook moves horizontally or vertically along any number of free squares, until it reaches the end of the board or is blocked by another piece.

The Bishop moves in a straight diagonal line. You can move as many squares as you want, until you reach the end of the board or there is another piece.

The Queen is the most powerful piece in Chess. You can move any number of squares in a straight line, horizontally, vertically, or diagonally.

The Knight is the only piece that can jump over other pieces. It moves two squares horizontally or vertically and then one more square at a right angle. The movement of the Horse is in the shape of an "L".

The Pawn moves only forward, one square at a time except for the first time a pawn moves where it can move two squares forward. The Pawn captures diagonally.

The catch on the go. In the explanatory image it can be seen that the black Pawn moves to the square where the white Pawn would have reached if only one square had moved, attacks the Pawn and captures it on the way.

Promotion of the Pawn. When a Pawn reaches the end of the board the piece you choose becomes a Queen, a Rook, a Bishop or a Knight.

For Castling the King and a Rook are used. For Castling it is required that neither the King nor the Rook has yet moved from the start of the game, there is no piece between the two, that the King is not in check, that the King does not cross and does not arrive in squares attacked.

Check is when a King is being threatened to be captured by an opponent's piece and can escape from this situation immediately.

If the King has no way to escape a Check or attack, the position is called Checkmate and the game is over.

If the player on his turn has no regulation moves left and his king is not in Check, the game ends in Drowned King. This condition causes the game to end in Tables.

 

If you want to study the rules in depth, here is the comprehensive version of all the FIDE (International Chess Federation) Laws of Chess.


josusaxd: solo traducelo en el traductor o te lo pongo en ingles todo?
UwUmajito: :p
UwUmajito: esta en ingleees
josusaxd: si pero al español ahora xd
Contestado por UwUmajito
0

En ingles :v

Basic rules

Chess is a two-player game, where one player is assigned white pieces and the other black. Each player has 16 pieces at the start of the game: a king, a queen or queen, two rooks, two bishops, two knights and eight pawns.

 

The purpose of the game

The object of the game is to capture the king of the other player. The capture is never complete, but once the king is attacked and cannot escape that capture, it is said to be a checkmate and the game is over.

 

The beginning of the game

The game begins in the position shown below on the chessboard consisting of 64 squares in an 8x8 grid. White (the player with the lighter pieces) makes the first move. Each player then has a single turn to move. In fact, a player only has to make one move each turn. In other words, the turn cannot be skipped to move.

 

Playing the game

A movement consists of placing a piece on a different square, following the movement rules of each piece.

A player can capture a piece from his rapporteur by moving his piece to the square where his opponent's piece is. The opponent's piece is removed from the board and will remain out of play for the rest of the game.

Check

If a king is threatened that he will be captured, but has a chance to escape, it is called check. A king cannot move where he is to be checked, and if he is in check he must immediately move out of check - there are three ways you must move out of check:

Capturing the piece that made the check

Blocking the line of attack by placing your own pieces between the checked piece and your king (Of ​​course, a king cannot be blocked)

Moving the king out of the check zone

Checkmate

The main objective in chess is to checkmate your opponent's king. When a king cannot avoid being captured it is said to be checkmate and the game ends immediately.

Tables per drowned

It is said 'draw' when the player whose turn it is to move cannot make any legal move and his king is not in check. This ends the game immediately.

 

Time control

A normal chess clock is used to limit the duration of the game. These clocks count the time it takes for each player to perform their movements separately. The rules are very simple, if you spend your time, you lose the game, so you must plan your time.

 

Special moves

Castling

If the necessary conditions are met, a king and a rook can move simultaneously in a castling move. The conditions are as follows:

The castling king has not yet moved in the entire game.

The castling rook has not yet moved in the entire game

The king is not in check

The king moves to a square where it cannot be attacked by any enemy pieces; for example, when you castled, there must be no piece that can be moved (diagonally, in the case of pawns) to the square to which the king is to move. That is, you cannot castling to be checked.

The king moves to a square where it can be attacked by an enemy piece; for example, you must not end castling with your king in check.

All squares between the rook and the king before castling must be empty.

When castling, the king moves two squares toward the rook, and the rook is placed on the king's next square, jumping over him;

An example: the white king on square e1 and the rook on square a1 moves: the king on c1 and the rook on d1 (long castling); the white king on e1 square and the rook on h1 square moves the king to g1 and the rook to f1 (short castling): The similar move for Black.

 

Take step

Exclusively from the pawns, and that is not mandatory. It occurs when it is in the fifth square and an opposing pawn leaves its initial square and remains in the square located right next to an opposing pawn. The latter can eat it horizontally, left and right, just as it would diagonally.

 

Coronation, transform or enter queen

When one or more pawns manage to enter a square on the eighth line of the opposing side, they have the right to ask for any piece, except for another pawn; and he will choose the one that suits him best, which will always be the best adapted to the momentary contingencies of the game. The effect is immediate and permanent.

 

End of the game

Winning

The player wins the game

who has managed to checkmate his opponent's king.

that your opponent has surrendered.

Boards

The game is said to be in a draw when the king of the player whose turn it is to move is not in check, and this player cannot make any allowed moves. The player's king is then said to be "drowned". This ends the game immediately.

The game is in a draw if the two players have so agreed.

the following endings:

king against king;

king against king with only one bishop or one knight;

the king and a bishop against the king and a bishop, with the bishops on diagonals of the same color.

Losing

The game is lost to the player who has not ordered the number of moves in the allowed time, unless his opponent has the only remaining king, in which case the game ends in a draw.

PUNTO FINAL (MUCHO TEXTOOOOO)

CORONA PLZ


UwUmajito: sorry uy largo
josusaxd: xd mucho u.u
UwUmajito: como el tuyo :p
josusaxd: seh
josusaxd: pero el mio es un poco menos B)
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